What has shipped.
Everything below runs in production. Nothing is listed because it was written, only because it was deployed and checked.
- 2026-09-05/NEW
The claim jackpot
Every eligible claim now rolls for a bonus. No entry, no extra step: you hunt and claim as normal, and one claim in twenty pays three times, one in two hundred pays twenty, one in two thousand pays a hundred. It is provably fair. The server publishes a hash of each day's secret seed in advance and the seed afterwards, so every roll can be recomputed and checked, and the roll depends on your wallet and your own claim number rather than on anything we choose.
- 2026-09-05/NEW
Earnings days triple the map
When a company reports, its reserve of extra doors wakes up for the day and everything it pays goes up by half. More pins rather than a much bigger prize, because claims are limited by how many people are out walking rather than by how many pins exist: tripling the doors costs almost nothing extra while tripling the payout costs exactly three times as much. Reporting dates come from Nasdaq's calendar, and the extra doors are real places held back from the normal map.
- 2026-09-05/NEW
Bad weather pays more
Nobody walks anywhere in the rain, which is exactly when a shop most wants someone through the door, so the game pays for the inconvenience. Drizzle is worth half again, rain and snow double, a thunderstorm two and a half times. Streak and weather stack, capped so a fortnight's streak in a storm cannot empty a ticker in one claim.
- 2026-09-05/ECONOMY
Rarer drops pay more, and less often
The house pays about ten cents of gas to hand over a fragment, so a two cent prize cost more to deliver than it was worth. Every tier is now priced above the cost of delivering it, and rarity carries a claim limit as well as a colour: a common pays eight times a day, a legendary once, to one person.
- 2026-09-05/NEW
Alerts when a drop opens near you
Web push, opt in from the map. It stores a cell about eleven kilometres across rather than your position, because the alert needs to know which town you are in, not which street. A watcher checks for newly sponsored doors every fifteen minutes.
- 2026-09-05/NEW
Sponsor any door yourself
Anyone can open a drop on any real place and fund it. It pays from that sponsor's own budget, never the house vault, so one person's money can never fund another's pin. Drops are keyed to an OpenStreetMap reference, so a pin can only ever be a door that exists.
- 2026-09-05/NEW
We pay the gas
Collecting two cents of stock used to cost ten cents of gas, so everyone who played lost money by winning. The claim transaction is now sent by us. A wallet with no ETH at all can catch something, which was tested with a wallet that has never held any.
- 2026-09-05/NEW
Every catch prints a receipt
Rendered from the transaction that paid it rather than from anything typed in, so a receipt cannot claim more than the chain actually paid. Share the link and it unfurls the receipt.
- 2026-09-05/LAUNCH
Live on Robinhood Chain
Vault deployed, funded by swapping ETH into the whole basket in one transaction, and a treasury that tops it up every six hours. The first real claim was a Tesla store in Odense.
- /Six tickers have no market on this chain, so 192 of the 438 pins cannot pay and are greyed out on the map. McDonald's is 114 of them.
- /Coverage is thin outside big cities. If your nearest pin is a long walk, that is the honest state of the map rather than a bug.
- /Timed legendary events are not built. A standing legendary pays three dollars because that is what the vault can cover.
